Games for Change Student Challenge
The largest student-facing game design competition in the U.S., inviting middle and high school students nationwide to design a digital game addressing a real-world issue tied to the UN Sustainable Development Goals; the top Game of the Year winner receives a $1,000 scholarship.
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GGJ Next (Global Game Jam Next)
The middle- and high-school-focused arm of the worldwide Global Game Jam, offering flexible short game-design jams (as brief as 4-6 hours, spread across one or more days) for school clubs and student teams, with a pathway into the Games for Change Student Challenge for a shared $10,000 scholarship prize.
Girls Make Games Virtual Summer Camp
A three-week live virtual summer camp for girls and non-binary students ages 8-18 (with a dedicated Teen track for ages 13-18) to learn game design and development in small groups, culminating in an individual practice game and a team game for Demo Day.
Anthro Day UnEssay Competition (AAA)
An annual creative-response competition from the American Anthropological Association held for Anthropology Day (February 19), with a High School division (grades 9-12) inviting submissions such as comics, podcasts, videos, or short essays responding to an anthropological theme; winners are published in Anthropology News and receive a $50 gift card.
GAMA Aviation Design Challenge
A national high school competition run by the General Aviation Manufacturers Association in which teams of at least three students use free X-Plane-powered flight simulation curricula to learn flight science, then modify an aircraft design and compete in a virtual fly-off scored on aerodynamic and performance metrics.
MyImpact Challenge (Bill of Rights Institute)
A national civic engagement contest for students ages 13-19 who are engaged in community service, volunteerism, or entrepreneurship; entrants submit their project through an online portal for a chance at a grand prize of up to $10,000. The 2026 submission deadline is May 3.
SSCS Arduino Contest (IEEE Solid-State Circuits Society)
A free, worldwide electronics competition in which high school teams of up to three build an Arduino-based household or personal innovation device using microcontrollers, sensors, motors, and displays (no integrated AI allowed for the high school category), submitting a three-minute demo video; free starter kits are available for students who need them.